Fetching & filtering classes

Fetching all classes:

std::vector<Unity::il2cppClass*> m_vClasses;
IL2CPP::Class::FetchClasses(&m_vClasses, "Assembly-CSharp", "");

Filtering by member:

Unity::il2cppClass* m_pLoadingScreen = IL2CPP::Class::Utils::FilterClass(&m_vClasses, { "~loadingState" });

Filtering by method:

Unity::il2cppClass* m_pChat = IL2CPP::Class::Utils::FilterClass(&m_vClasses, { "-get_typing" });

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