Fetching & filtering classes
Fetching all classes:
std::vector<Unity::il2cppClass*> m_vClasses;
IL2CPP::Class::FetchClasses(&m_vClasses, "Assembly-CSharp", "");
Filtering by member:
Unity::il2cppClass* m_pLoadingScreen = IL2CPP::Class::Utils::FilterClass(&m_vClasses, { "~loadingState" });
Filtering by method:
Unity::il2cppClass* m_pChat = IL2CPP::Class::Utils::FilterClass(&m_vClasses, { "-get_typing" });
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