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Sleeping Dogs: DE (Script API)
  • Overview
  • ⛔Const
  • đŸ”ĸEnums
  • đŸ“ĻClasses
    • 🌈Color
    • 💾Config
    • 🚀Console
    • â˜¯ī¸Font
    • đŸ‘ŊHash
    • đŸ–ŧī¸Image
    • âŒ¨ī¸Input
    • đŸ‘ī¸Renderer
    • âŗTimer
    • 2ī¸âƒŖVector2
    • 3ī¸âƒŖVector3
  • đŸ—ƒī¸Game Classes
    • â„šī¸Overview
    • 🔊Audio
    • 📹Camera
    • đŸĢ‚CollisionData
    • 🎮GameInput
    • 🧩GameSlice
    • đŸ“ēHud
    • 📊Metrics
    • 📱PDA
    • 📈ProgressionTracker
    • 💡SimObject
    • 📮SimObjectProp
    • 🧍SimCharacter
    • 🚘SimVehicle
    • đŸ”ĢSimWeapon
    • â˜€ī¸TimeOfDayManager
  • 📩Callbacks
    • OnCollision
    • OnCharacterDeath
    • OnCharacterSpawn
    • OnGameUpdate
    • OnRender
    • OnUnload
    • OnVehicleDeath
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Const

CharacterBone

Name

Head

Neck

Pelvis

Spine

Spine1

Spine2

Spine3

L_Calf

L_Clavicle

L_Foot

L_Forearm

L_ForeTwist

L_Hand

L_Prop

L_Thigh

L_UpperArm

R_Calf

R_Clavicle

R_Foot

R_Forearm

R_ForeTwist

R_Hand

R_Prop

R_Thigh

R_UpperArm

PropBone

Name

AttachSync

Grip_L_Elbow

Grip_L_Hand

Grip_L_Shoulder

Grip_R_Elbow

Grip_R_Hand

Grip_R_Shoulder

Head

HeadSync

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Last updated 1 year ago

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