๐นCamera
General game-camera component.
Toggles Override Field of view
Static Functions:
Camera.GetType(): string
Used only by SkookumScript missions
Base component of each camera type
Used while driving vehicle
Base component for Chase/Follow/Script
Used only by SkookumScript missions
.IsScriptCameraOn
Camera.IsScriptCameraOn(): boolean
Returns true/false depending if script camera is currently enabled.
.ToggleScriptCamera
Camera.ToggleScriptCamera(toggle: boolean)
Toggles script camera depending of value.
.SetScriptCameraEyeLook
Camera.SetScriptCameraEyeLook(eye: Vector3, look: Vector3, duration: float)
World Coordinate of Camera position
World Coordinate of Camera look
Duration it takes to the new eye & look
Updates script camera position & look.
.SetScriptCameraDOF
Camera.SetScriptCameraDOF(focaldistance: float, focusrange: float, nearblendrange: float, nearblurradius: float, farblendrange: float, farblendradius: float)
.ResetScriptCameraDOF
Camera.ResetScriptCameraDOF()