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AIObjective
Name | Value |
---|---|
None | 0 |
AttackTarget | 1 |
AttackNearbyTarget | 2 |
AttackWhenSeeTarget | 3 |
AttackWhenStealthTargetSpotted | 4 |
AttackUsingCover | 5 |
AttackInScriptedVehicle | 6 |
ShootAtMarket | 7 |
Flee | 8 |
FleeSpreadPanic | 9 |
ForceEnterCover | 10 |
RunLaterallyFromTarget | 11 |
InvestigateTarget | 12 |
PursuitTarget | 13 |
FollowTarget | 14 |
FaceTarget | 15 |
FaceTargetWhileScared | 16 |
BeAlly | 17 |
GetInVehicle | 18 |
GetOutOfVehicle | 19 |
BeIntimidated | 20 |
PathFindToSelectedObject | 21 |
HijackVehicle | 22 |
Idle | 23 |
MoveAway | 24 |
RunAway | 25 |
GrabAndHold | 26 |
DuckAndCover | 27 |
Denouement | 28 |
WeaponPickup | 29 |
CombatDummy | 30 |
PathFindToPointWithBreakout | 31 |
CombatFastTalk | 32 |
AttackSuckerPunchTarget | 33 |
RobTarget | 34 |
PatDownTarget | 35 |
CharacterOccupantState
Name | Value |
---|---|
None | 0 |
EnterExit | 1 |
Sitting | 2 |
FactionClass
Name | Value |
---|---|
Invalid | 0 |
Indifferent | 1 |
Player | 2 |
Law | 3 |
Triad_Winston | 4 |
Triad_Dogeyes | 5 |
Triad_Sonny | 6 |
Triad_Jiiang | 7 |
Triad_Cheuk | 8 |
Triad_TwoChin | 9 |
Triad_Generic | 10 |
Triad_WaterStreet | 11 |
Triad_18K | 12 |
Triad_Dogboys | 13 |
Triad_SunOnYee | 14 |
Triad_Lee | 15 |
Bouncer | 16 |
Innocent | 17 |
Student | 18 |
Ambient_Aggressive | 19 |
Ambient_Group1 | 20 |
Ambient_Group2 | 21 |
Ambient_Group3 | 22 |
Ambient_Group4 | 23 |
Network_Team1 | 24 |
Network_Team2 | 25 |
Network_Team3 | 26 |
Network_Team4 | 27 |
Network_Team5 | 28 |
Network_Team6 | 29 |
Network_Team7 | 30 |
Network_Team8 | 31 |
Hostile_Special1 | 32 |
Hostile_Special2 | 33 |
Allied_Special1 | 34 |
Allied_Special2 | 35 |
Law_Hostile | 36 |
Rooster1 | 37 |
Rooster2 | 38 |
FightingClass
Name | Value |
---|---|
Invalid | 0 |
None | 1 |
NonCombatant | 2 |
Striker | 3 |
StrikerQuick | 4 |
StrikerBrawler | 5 |
Grappler | 6 |
Tutorial | 7 |
Enforcer | 8 |
Elite | 9 |
MissionProgressState
Name | Value |
---|---|
Invalid | 0 |
Normal | 1 |
Danger | 2 |
Complete | 3 |
Incomplete | 4 |
AnimateComplete | 5 |
GameSliceState
Name | Value |
---|---|
Locked | 0 |
Unlocked | 1 |
Restoring | 2 |
Started | 4 |
Completed | 8 |
Gender
Name | Value |
---|---|
Invalid | 0 |
Male | 1 |
Female | 2 |
TargetType
Name | Value |
---|---|
Invalid | 0 |
Self | 1 |
Attacker | 2 |
AimPosition | 3 |
VehicleDriver | 4 |
VehiclePassenger | 5 |
VehiclePassenger2 | 6 |
VehiclePassenger3 | 7 |
VehiclePassenger4 | 8 |
VehicleRoleSwapTemp | 9 |
VehicleCargo1 | 10 |
VehicleCargo2 | 11 |
VehicleCargo3 | 12 |
VehiclePassengerTrunk | 13 |
ClosestPed | 14 |
CoverObject | 15 |
CoverPopout | 16 |
Equipped | 17 |
EquippedLeftHand | 18 |
EquippedHat | 19 |
EquippedGlasses | 20 |
Facing | 21 |
Focus | 22 |
Grapple | 23 |
LookAt | 24 |
PoiLookAt | 25 |
PoiUse | 26 |
PoiParentObject | 27 |
Vehicle | 28 |
AIObjective | 29 |
ToFollow | 30 |
Player | 31 |
ScriptedMarker | 32 |
StimulusProducer | 33 |
ConditionStimulusProducer | 34 |
IgnoreAvoidance | 35 |
LastThreat | 36 |
PointAt | 37 |
Attacking | 38 |
Conversation | 39 |
InteractiveProp | 40 |
PickupItem | 41 |
StowedWeapon | 42 |
Stowed2HWeapon | 43 |
VehicleActionHijack | 44 |
VehicleActionHijackPotential | 45 |
VehicleClosestPoint | 46 |
ClosestDownedPed | 47 |
Directional | 48 |
Physical | 49 |
Social | 50 |
CrowdPushPrimary | 51 |
CrowdPushSecondary | 52 |
Escort | 53 |
Owner | 54 |
LastCreatedObject | 55 |
SubTarget | 56 |
Transit | 57 |
WorldEditorSelectedObject | 58 |
CraneContainerAttached | 59 |
CraneContainerUnattached | 60 |
MySpawnPoint | 61 |
GroupLeader | 62 |
GroupMember | 63 |
GroupMember2 | 64 |
GroupMember3 | 65 |
GroupMember4 | 66 |
GroupMemberPaired | 67 |
BestInteractionPoint | 68 |
InteractionPoint0 | 69 |
InteractionPoint1 | 70 |
InteractionPoint2 | 71 |
InteractionPoint3 | 72 |
InteractionPoint4 | 73 |
InteractionPoint5 | 74 |
HijackableVehicle | 75 |
Sync | 76 |
BestMeleeAttacker | 77 |
LastAttacked | 78 |
InteractionOffset | 79 |
Transaction | 80 |
LastGrapple | 81 |
ProbeLowL | 82 |
ProbeLowC | 83 |
ProbeLowR | 84 |
ProbeMidL | 85 |
ProbeMidC | 86 |
ProbeMidR | 87 |
ProbeHighL | 88 |
ProbeHighC | 89 |
ProbeHighR | 90 |
SimObjectType
Name | Value |
---|---|
Invalid | 0 |
AIPathMarker | 1 |
AIJumpPoint | 2 |
AIOutlineRegion | 3 |
AISeedPoint | 4 |
AudioEmitterMarker | 5 |
AudioTriggerRegion | 6 |
BoostRegion | 7 |
Camera | 8 |
CameraMarker | 9 |
Character | 10 |
Collectible | 11 |
CombatRegion | 12 |
CopRoadBlock | 13 |
Director | 14 |
Door | 15 |
DynamicLight | 16 |
FleeToPoint | 17 |
FXSimComponent | 18 |
HidingSpot | 19 |
HijackReturn | 20 |
InterestPoint | 21 |
IrradianceVolume | 22 |
Marker | 23 |
MarkerProgressionTrigger | 24 |
MarkerRaceStartingGrid | 25 |
MeleeScriptSystem | 26 |
ModelAsset | 27 |
NISScriptSystem | 28 |
ParkingSpot | 29 |
Prefab | 30 |
Prop | 31 |
ReinforcementPoint | 32 |
TrafficRegion | 33 |
TriggerRegion | 34 |
Turf | 35 |
Vehicle | 36 |
Weapon | 37 |
WeaponSpawner | 38 |
StartRegion | 39 |
SpawnPoint | 40 |
SpawnPointProgressionTrigger | 41 |
SpawnRegion | 42 |
UIButton
Name | Value |
---|---|
Invalid | 0 |
Accept | 1 |
Back | 2 |
Button1 | 3 |
Button2 | 4 |
Start | 5 |
Select | 6 |
L1 | 7 |
R1 | 8 |
L2 | 9 |
R2 | 10 |
L3 | 11 |
R3 | 12 |
L1R1 | 13 |
L2R2 | 14 |
DPAD_Up | 15 |
DPAD_Down | 16 |
DPAD_Left | 17 |
DPAD_Right | 18 |
DPAD_LR | 19 |
DPAD_UD | 20 |
L_Stick | 21 |
R_Stick | 22 |
L_Stick_LR | 23 |
L_Stick_UD | 24 |
R_Stick_LR | 25 |
R_Stick_UD | 26 |
Accept_Hold | 27 |
Back_Hold | 28 |
Button1_Hold | 29 |
Button2_Hold | 30 |
L1_Hold | 31 |
R1_Hold | 32 |
L2_Hold | 33 |
R2_Hold | 34 |
F1 | 35 |
Wheel_Up | 36 |
Wheel_Down | 37 |
VirtualKey
Name | Value |
---|---|
MouseLeft | 1 |
MouseRight | 2 |
MouseMiddle | 4 |
MouseX1 | 5 |
MouseX2 | 6 |
Backspace | 8 |
Tab | 9 |
Enter | 13 |
Pause | 19 |
CapsLock | 20 |
Escape | 27 |
Space | 32 |
PageUp | 33 |
PageDown | 34 |
End | 35 |
Home | 36 |
LeftArrow | 37 |
UpArrow | 38 |
RightArrow | 39 |
DownArrow | 40 |
PrintScreen | 44 |
Insert | 45 |
Delete | 46 |
0 | 48 |
1 | 49 |
2 | 50 |
3 | 51 |
4 | 52 |
5 | 53 |
6 | 54 |
7 | 55 |
8 | 56 |
9 | 57 |
A | 65 |
B | 66 |
C | 67 |
D | 68 |
E | 69 |
F | 70 |
G | 71 |
H | 72 |
I | 73 |
J | 74 |
K | 75 |
L | 76 |
M | 77 |
N | 78 |
O | 79 |
P | 80 |
Q | 81 |
R | 82 |
S | 83 |
T | 84 |
U | 85 |
V | 86 |
W | 87 |
X | 88 |
Y | 89 |
Z | 90 |
LeftWin | 91 |
RightWin | 92 |
Menu | 93 |
Numpad0 | 96 |
Numpad1 | 97 |
Numpad2 | 98 |
Numpad3 | 99 |
Numpad4 | 100 |
Numpad5 | 101 |
Numpad6 | 102 |
Numpad7 | 103 |
Numpad8 | 104 |
Numpad9 | 105 |
NumpadMultiply | 106 |
NumpadAdd | 107 |
NumpadSubtract | 109 |
NumpadDecimal | 110 |
NumpadDivide | 111 |
F1 | 112 |
F2 | 113 |
F3 | 114 |
F4 | 115 |
F5 | 116 |
F6 | 117 |
F7 | 118 |
F8 | 119 |
F9 | 120 |
F10 | 121 |
F11 | 122 |
F12 | 123 |
NumLock | 144 |
ScrollLock | 145 |
LeftShift | 160 |
RightShift | 161 |
LeftCtrl | 162 |
RightCtrl | 163 |
LeftAlt | 164 |
RightAlt | 165 |
Semicolon | 186 |
Equal | 187 |
Comma | 188 |
Minus | 189 |
Period | 190 |
Slash | 191 |
GraveAccent | 192 |
LeftBracket | 219 |
Backslash | 220 |
RightBracket | 221 |
Apostrophe | 222 |
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