đProgressionTracker
General progress tracker used for tracking missions/checkpoints and game flow.
Static Functions:
.Find
ProgressionTracker.Find(name: string, searchDisabledSlices: boolean)
: GameSlice
Argument | Type | Description |
---|---|---|
name | string | Name of the game slice |
searchDisabledSlices | string | - |
Returns GameSlice object when found, otherwise null.
.ForceSliceChange
ProgressionTracker.ForceSliceChange(slice: GameSlice, simulateRewards: boolean)
Argument | Type | Description |
---|---|---|
slice | GameSlice | GameSlice object |
simulateRewards | boolean | - |
Will change progression to the desired GameSlice.
.MoveAllSlicesInDisabledList
ProgressionTracker.MoveAllSlicesInDisabledList()
Will move all loaded GameSlices to disabled list resulting them to do nothing, this might be useful if you trying to load desired GameSlice and the game keeps restoring to old GameSlice, but this can result in game crash!
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