General progress tracker used for tracking missions/checkpoints and game flow.
ProgressionTracker.Find(name: string, searchDisabledSlices: boolean): GameSlice
ProgressionTracker.Find(name: string, searchDisabledSlices: boolean)
name
string
Name of the game slice
searchDisabledSlices
-
Returns GameSlice object when found, otherwise null.
ProgressionTracker.ForceSliceChange(slice: GameSlice, simulateRewards: boolean)
slice
GameSlice
GameSlice object
simulateRewards
boolean
Will change progression to the desired GameSlice.
ProgressionTracker.MoveAllSlicesInDisabledList()
Will move all loaded GameSlices to disabled list resulting them to do nothing, this might be useful if you trying to load desired GameSlice and the game keeps restoring to old GameSlice, but this can result in game crash!
Last updated 2 years ago