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Sleeping Dogs: DE (Script API)
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  1. Game Classes

ProgressionTracker

General progress tracker used for tracking missions/checkpoints and game flow.

PreviousPDANextSimObject

Last updated 2 years ago

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Static Functions:

.Find

ProgressionTracker.Find(name: string, searchDisabledSlices: boolean):

Argument
Type
Description

name

string

Name of the game slice

searchDisabledSlices

string

-

Returns GameSlice object when found, otherwise null.

.ForceSliceChange

ProgressionTracker.ForceSliceChange(slice: GameSlice, simulateRewards: boolean)

Argument
Type
Description

slice

GameSlice

GameSlice object

simulateRewards

boolean

-

Will change progression to the desired GameSlice.

.MoveAllSlicesInDisabledList

ProgressionTracker.MoveAllSlicesInDisabledList()

Will move all loaded GameSlices to disabled list resulting them to do nothing, this might be useful if you trying to load desired GameSlice and the game keeps restoring to old GameSlice, but this can result in game crash!

đŸ—ƒī¸
📈
GameSlice