๐กSimObject
General game-object.
Examples:
Objects Iteration:
for (local i = SimObject.GetHead(); i; i = i.GetNext())
{
// Do something...
}Properties:
Static Functions:
.Create
Argument
Type
Description
.GetHead
.GetNext
Functions:
.SetDestroyOnUnload
Argument
Type
Description
.Destroy
.Restore
.Suspend
.GetName
.GetPropertyName
.GetType
.GetPosition
.SetPosition
Argument
Type
Description
.GetRotation
.SetRotation
Argument
Type
Description
Attachment Functions:
.GetAttachmentCount
.GetAttachments
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